

However, the gameplay this game has to offer is extremelyitneresting and one of my favourites in the franchise. Now, I have to be honest right now and say that Fates isn't my favourite Fire Emblem, and that's hardly a hot take. That might come at some other point in time but I'd have to plan it beforehand. Things that haven't changed are Maps, units and objectives, and things such as scripts and recruitment conditions.

Every single Class and Character has changed at least a little bit and for some classes like Master at Arms everything, including the name of the class, has changed. These changed apply for both Classes and Characters. This is a rebalancing project for Fire Emblem Fates which aims to bring up to the same level of power the different elements of gameplay which the player interacts with. Now, I want to get a few things out of the way: Quick warning, I don't usually have to write English, it isn't my first language so I apologize for any gramatical or redaction mistakes along the way, specially since this is gonna be a long post. Hi! I've been working for some time on a Fates rebalancing project, and it's finally ready for sharing.
